Neil Voss
Neil D. Voss | ||||||||
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Neil Voss is an American music composer and musician who wrote music for a few video games over the years.
Voss started off by composing music on his Commodore 64 from ages 12 to 19. He then became an underground electronic music developer, but then he saw his friends who composed music for game developers, and so he applied for a job at H2O Interactive. After leaving H2O, he founded Voss Audio. Aside from composing music, Voss also does graphic and web designing. He later cofounded Anima Virtuality in 2021.
Audio Development
Nintendo 64
Voss used Fasttracker II. The samples were taken from various sources.
In The New Tetris (N64), the late programmer David Pridie (aka Martial Artist) hid rants, and out of all of the people he made bad remarks about, Voss was the one person he complimented, though he said that Voss got things done at the last minute:
However, in an interview with Voss and wiki user CandiedCat, Voss stated that he was simply ghosting the rest of the team to avoid feedback:
Gameography
Released | Title | Sample | Notes |
---|---|---|---|
1994-12-22 | Star Reach (DOS) | ||
1997-08-11 | Tetrisphere (N64) | ||
1999-07-31 | The New Tetris (N64) | ||
2004-12-17 | Racing Gears Advance (GBA) |
Picture Gallery
Links
- www.mobygames.com/person/231186/neil-d-voss/ - MobyGames.
- en.wikipedia.org/wiki/Neil_Voss - Wikipedia.
- linkedin.com/in/neilvoss64/ - LinkedIn.
- twitter.com/neilvoss - Twitter.
- web.archive.org/web/19981201220926/http://www.ign64.com/news/225.html - Interview from 1998-06-15.
- web.archive.org/web/19981202024453/http://www.ign64.com/news/226.html - Interview from 1998-06-16.